This question has been haunting my mind for a long time and I have not yet found a satisfactory answer to it. A computer game takes no doubt a lot of time, effort and skilled, as well as talented, people to produce. I am not sure whether adventure games have lost their popularity due to the fact that they are not being produced anymore, or whether they are not produced anymore because they are not popular enough to sell. Another possibility is that adventure games have lost their popularity because there are simply no good adventure authors out there any more, because lucasarts has in an inexplicable way stopped investing in them and no other companies seem to take the risk.
I believe that adventure games can become popular again provided some really good ones come out again. In the Amiga era the legendary Loom has written a history of its own. To me Loom is the unsurpassed Adventure game, a brilliant story through a brilliant gameplay, with enough beautiful graphics and the right portion of mystery and magic. Loom had everything that made a great adventure game, it was a fascination, it forced the gamer to think and solve riddles in a unique and mostly beautiful way.
Riddle solving and mystery are two very important elements of adventure games. However, an adventure game is much more than that. Otherwise it would be enough to create games of riddles, like "Notpron - The hardest riddle online". But notpron can really not be compared to adventure games because it lacks the magic, it lacks the beauty and the aesthetic, which is inevitably present through a story that has been well written from the literary point of view but which also allows the gamer to dive into a world of fantasy. Notpron is just a boring math.
First of all, the goal of the adventure game should be to make the gamer travel into a fantasy world. The more the gamer can identify with the hero and feel intensely the events and happenings of that imaginary world, the more successful the adventure game is. So it is about getting engrossed and be given the opportunity to escape from the real world into a fantasy one. That is the similarity that exists between good adventure games, good fantasy films like "Lord of The Rings" or "Matrix" and good literature. The difference between films, books and the adventure games is that in a game we are given the chance to actually act, to involve ourself directly with the story. This allows the gamer to identify more intensely with the hero and his surroundings. This makes the game more interesting since one is not a passive viewer or reader but an active person that becomes a living part of the adventure game and has the power to control it.
To create a successful adventure game is an art, by all means, and this might be the answer to the question "why it is so difficult to create a masterpiece of its kind that will touch the hearts and minds of many people".
"Lord of the Rings" has a plot that would make an incredible adventure game. Instead, when they produced a computer game they chose it to be a normal and quite dull action game. On the other hand, it would make little sense in producing it as an adventure game since the plot is already known. There would simply be no riddles to solve, no tension in finding out the end, and thus no point in playing the game. An action game also uses the same plot but the plot is no longer the most important element there, it rather becomes of a secondary importance.
I wish that the great era of adventure games will return. That the technological means that are nowdays available to programmers will be used in a tasteful way, along with the talents of writers and graphic artists to produce unique and breathtaking adventure games. Because art is there to uplift the human soul and even it might sound strange, an adventure game has the potential of using the virtues of many different arts in a single unit. Adventure games can become the entertainment of the future.
EDIT: I just found out through blogger
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that another fellow blogger posted at exactly the same time as I did, a very intersting posting about adventure games.